Only used internal! See the file overload of BASS_MusicLoad(BASSFiletype, IntPtr, Int64, Int64, BASSFlag, Int32) for details!
Namespace: Un4seen.Bass
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.18.0
Syntax
[DllImportAttribute("bass", CharSet = CharSet.Unicode)] public static int BASS_MusicLoad( BASSFiletype filetype, IntPtr file, long offset, long length, BASSFlag flags, int freq )
Parameters
- filetype
- Type: Un4seen.BassBASSFiletype
One of the followig: BASSFiletype. - file
- Type: SystemIntPtr
The file as described by filetype. - offset
- Type: SystemInt64
File offset to begin reading from. - length
- Type: SystemInt64
Maximum read length... 0 = to the end of the file. - flags
- Type: Un4seen.BassBASSFlag
A combination of these flags: BASSFlag. - freq
- Type: SystemInt32
Sample rate to render/play the MOD music at... 0 = the rate specified in the BASS_Init(Int32, Int32, BASSInit, IntPtr, IntPtr) call.
Return Value
Type: Int32If successful, the new stream's handle is returned, else 0 is returned. Use BASS_ErrorGetCode to get the error code.
Remarks
See Also